SDK support, OS and platforms
Currently, we support only with iOS and Android devices.
SDK platform support
Our SDK supports native iOS and Android only.
No support with Hybrid (not even react-native).
SDK Languages support
You can implement our SDK using the following:
Java and Kotlin for Android
Objective C and Swift for iOS
Is there any way when I have a report ready for me?
SDKV3 has two points of stopping a session:
- Defining the maximum time to wait when opening a session (up to 3 minutes)
- Clicking on Stop and Stopping the session before.
You can see our recommendation time for a report in our Release notes under:
Partial summary report section.
As a finger rule - You can wait to have SDNN, Stress level, and respiration to consider having a report (In case you don't want to wait or click on "Stop")
Are you planning to support Hybrid platforms?
Yes, it is on our road map to support Hybrid platforms and as a plugin to them.
What are your minimum requirements to implement your SDK?
Minimum requirements are as follows:
- iOS 13 and above
- iPhone 8 and above
- API level 27 and above (Android version 8.1)
- The CPU instruction set of arm64-v8a
Is there any way to know if my Android supports the SDK?
Yes, you can download the application hardware info from the google play here and look for your instruction set under the Processor section.
Also, you can take a look under the System section to verify your Android's API level.
Can I run using simulators?
No, it is impossible of running on any none real integrated camera device.
Our SDK works with a real device only.
How long it takes to integrate your SDK into my project?
We have fully documented walkthrough guides.
It takes ~1 day - 2 days to implement.